Packagecom.desuade.motion.events
Classpublic class SequenceEvent
InheritanceSequenceEvent Inheritance MotionEvent Inheritance flash.events.Event

Language Version : ActionScript 3
Since : 23.04.2009
Runtime Versions : AIR 1.0, Flash Player 9.0.0

This event is created by the Sequence class in the Motion package.



Public Properties
 PropertyDefined By
  data : Object
This this object that gets passed that has different objects depending on what event: STARTED and ENDED: sequence ADVANCED: sequence and position
SequenceEvent
Public Methods
 MethodDefined By
  
SequenceEvent(type:String, data:Object = null, bubbles:Boolean = false, cancelable:Boolean = false)
Creates a new SequenceEvent.
SequenceEvent
  
clone():Event
[override]
SequenceEvent
Public Constants
 ConstantDefined By
  ADVANCED : String = advanced
[static] This event is fired when a tween ends and the sequence moves to the next item.
SequenceEvent
  ENDED : String = ended
[static] This event is fired when a sequence ends.
SequenceEvent
  STARTED : String = started
[static] This event is fired when a sequence starts.
SequenceEvent
 InheritedUPDATED : String = updated
[static] This event gets broadcasted when a value is updated.
MotionEvent
Property Detail
dataproperty
public var data:Object

This this object that gets passed that has different objects depending on what event:

STARTED and ENDED: sequence

ADVANCED: sequence and position

Constructor Detail
SequenceEvent()Constructor
public function SequenceEvent(type:String, data:Object = null, bubbles:Boolean = false, cancelable:Boolean = false)

Creates a new SequenceEvent. Events get dispatched internally, manual creation isn't necessary.

Parameters
type:String
 
data:Object (default = null)
 
bubbles:Boolean (default = false)
 
cancelable:Boolean (default = false)
Method Detail
clone()method
override public function clone():Event

Returns
Event
Constant Detail
ADVANCEDConstant
public static const ADVANCED:String = advanced

This event is fired when a tween ends and the sequence moves to the next item.

ENDEDConstant 
public static const ENDED:String = ended

This event is fired when a sequence ends.

STARTEDConstant 
public static const STARTED:String = started

This event is fired when a sequence starts.