A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
Random — class, package com.desuade.utils |
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The Random class offers an object or a static method to return a random Number between 2 specified values, also allowing for decimal place precision. |
Random(min:Number, max:Number, precision:int) — Constructor, class com.desuade.utils.Random |
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This creates a Random object than can be used over again for creating new random values from the same range. |
RandomColor — class, package com.desuade.utils |
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The RandomColor class offers an object or a static method to return a random color between 2 specified colors. |
RandomColor(min:any, max:any) — Constructor, class com.desuade.utils.RandomColor |
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This creates a RandomColor object than can be used over again for creating new random colors from the same range. |
rebuild() — method, class com.desuade.motion.controllers.MotionController |
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This rebuilds the internal sequence. |
remove(amount:int) — method, class com.desuade.utils.BasicObjectPool |
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Removes an object in the pool. |
removeAllParticles() — method, class com.desuade.partigen.renderers.PixelRenderer |
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This removes all current particles from the renderer. |
removeAllParticles() — method, class com.desuade.partigen.renderers.StandardRenderer |
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This removes all current particles from the renderer. |
removeDuplicates(array:Array, duplicates:Boolean) — Static Method , class com.desuade.utils.ArrayHelper |
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This returns an Array that's cleaned of duplicates from the given Array. |
removeGroup() — method, interface com.desuade.partigen.interfaces.IBasicParticle |
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removeItem(id:int) — Static Method , class com.desuade.motion.bases.BaseTicker |
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Removes the item for the ticker. |
removeLife() — method, interface com.desuade.partigen.interfaces.IBasicParticle |
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removeParticle(particle:any) — method, class com.desuade.partigen.pools.BasicPool |
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Removes the specified particle from the Pool.
If you're trying to remove a particle through custom code, it is recommended to simply call particle.kill() than to work directly with the pool.
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removeParticle(particle:any) — method, class com.desuade.partigen.pools.NullPool |
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Removes the specified particle from the Pool.
If you're trying to remove a particle through custom code, it is recommended to simply call particle.kill() than to work directly with the pool.
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removeParticle(particle:any) — method, class com.desuade.partigen.pools.Pool |
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Removes the specified particle from the Pool.
If you're trying to remove a particle through custom code, it is recommended to simply call particle.kill() than to work directly with the pool.
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removeParticle(particle:any) — method, class com.desuade.partigen.pools.SweepPool |
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Removes the specified particle from the Pool.
If you're trying to remove a particle through custom code, it is recommended to simply call particle.kill() than to work directly with the pool.
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removeParticle(p:com.desuade.partigen.interfaces:IBasicParticle) — method, class com.desuade.partigen.renderers.NullRenderer |
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This removes a particle from the display. |
removeParticle(p:com.desuade.partigen.interfaces:IBasicParticle) — method, class com.desuade.partigen.renderers.PixelRenderer |
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This removes a particle from the display. |
removeParticle(p:com.desuade.partigen.interfaces:IBasicParticle) — method, class com.desuade.partigen.renderers.Renderer |
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This removes a particle from the display. |
removeParticle(p:com.desuade.partigen.interfaces:IBasicParticle) — method, class com.desuade.partigen.renderers.StandardRenderer |
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This removes a particle from the display. |
render(time:int) — method, class com.desuade.motion.bases.BasePrimitive |
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This renders the primitive. |
render(time:int) — method, class com.desuade.motion.tweens.PrimitiveBezierTween |
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This renders the tween. |
render(time:int) — method, class com.desuade.motion.tweens.PrimitiveMultiTween |
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This renders the tween. |
render(time:int) — method, class com.desuade.motion.tweens.PrimitiveTween |
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This renders the primitive. |
renderer — Property, class com.desuade.partigen.emitters.BasicEmitter |
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The Renderer to use for created particles. |
renderer — Property, class com.desuade.partigen.renderers.BitmapCanvas |
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The renderer used to get the bitmapdata from. |
Renderer — Dynamic Class, package com.desuade.partigen.renderers |
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This controls how the particles are displayed (rendered). |
Renderer() — Constructor, class com.desuade.partigen.renderers.Renderer |
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This creates a new Renderer. |
RenderEvent — class, package com.desuade.partigen.events |
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Events for Renderers. |
RenderEvent(type:String, data:Object, bubbles:Boolean, cancelable:Boolean) — Constructor, class com.desuade.partigen.events.RenderEvent |
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Creates a new ParticleEvent. |
renderfunc — Property, class com.desuade.partigen.renderers.BitmapRenderer |
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What function to run on the bitmap on each render. |
require — Property, class com.desuade.partigen.libraries.PELFile |
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The version of Partigen the library requires
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reset() — method, class com.desuade.motion.tweens.MultiTween |
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Resets the tween back to the beginning. |
reset() — method, class com.desuade.motion.tweens.Tween |
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Resets the tween back to the beginning. |
reset() — method, class com.desuade.partigen.emitters.BasicEmitter |
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This resets the emitter to the defaults and purges the pool
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reset() — method, class com.desuade.partigen.emitters.Emitter |
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This resets the emitter to the defaults and purges the pool
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resize(width:int, height:int) — method, class com.desuade.partigen.renderers.BitmapRenderer |
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This "resizes" the BitmapData for the renderer. |
resize(width:int, height:int) — method, class com.desuade.partigen.renderers.PixelRenderer |
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This "resizes" the BitmapData for the renderer. |
RESIZED — Constant Static Property, class com.desuade.partigen.events.RenderEvent |
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This gets fired everytime a BitmapRenderer gets resized. |
returned — Property, class com.desuade.motion.sequences.DelayableFunc |
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If the function returns a value, it is assigned here. |
RGBToHex(r:int, g:int, b:int) — Static Method , class com.desuade.utils.ColorHelper |
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Takes a red, blue, and green and converts into a uint hex value
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run(target:Object, property:String, value:any, duration:Number, ease:any, position:Number, endfunc:Function) — Static Method , class com.desuade.motion.tweens.BasicTween |
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This let's you run a tween that's unmanaged and bypasses events, using just a callback function on end.
The syntax is just a strict function call, so there's no configObject.
While there's little speed improvement with this over creating an tween object, it does use about half the memory.
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run(target:Object, property:String, value:any, duration:Number, ease:any, position:Number, endfunc:Function) — Static Method , class com.desuade.motion.tweens.Tween |
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This let's you run a tween that's unmanaged and bypasses events, using just a callback function on end.
The syntax is just a strict function call, so there's no configObject.
While there's little speed improvement with this over creating an tween object, it does use about half the memory.
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |