A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  
LANGUAGE — Constant Static Property, class com.desuade.motion.Motion
The language of the engine, both human language and ActionScript
LANGUAGE — Constant Static Property, class com.desuade.partigen.Partigen
The language of the engine, both human language and ActionScript
length — Property, class com.desuade.motion.controllers.KeyframeContainer
How many keyframes are in the container.
length — Property, class com.desuade.partigen.pools.Pool
Returns the total amount of particles in the pool.
length — Property, class com.desuade.utils.BasicObjectPool
The current length of the pool
level — Static Property, class com.desuade.debugging.Debug
This defines up to what level of debug codes should be shown.
library — Property, class com.desuade.partigen.libraries.PELFile
This is the library object that contains all the groups of presets
libraryMC — Property, class com.desuade.utils.SWCFile
The actual MovieClip from the library.swf file
libraryMCData — Property, class com.desuade.utils.SWCFile
Raw data of the SWF
life — Property, class com.desuade.partigen.emitters.BasicEmitter
This is the duration in seconds a particle will exist for. If the value is 0, the particle will live forever.
life — Property, class com.desuade.partigen.particles.BasicParticle
The life of the particle: how long the particle will live for.
life — Property, class com.desuade.partigen.particles.BasicPixelParticle
The life of the particle: how long the particle will live for.
lifeSpread — Property, class com.desuade.partigen.emitters.BasicEmitter
This is the spread for particle lives.
linear(t:Number, b:Number, c:Number, d:Number) — Static Method , class com.desuade.motion.eases.Easing
Generates linear tween with constant velocity and no acceleration.
list — Property, class com.desuade.utils.BasicObjectPool
This is an array of all the actual objects currently available in the pool.
load(codeset:com.desuade.debugging:CodeSet) — Static Method , class com.desuade.debugging.Debug
This loads a given CodeSet into the Debugger.
load(file:String, shared:Boolean) — method, class com.desuade.partigen.libraries.PELFile
This loads the specified PEL file.
load(swc:String, shared:Boolean) — method, class com.desuade.utils.SWCFile
This loads the specified SWC file.
loadData(data:flash.utils:IDataInput, shared:Boolean) — method, class com.desuade.utils.SWCFile
This will load the SWC from an IDataInput source
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z