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IBasicParticle — Interface, package com.desuade.partigen.interfaces
Provides basic interface for BasicParticle classes.
id — Property, class com.desuade.motion.bases.BasePrimitive
This is the unique internal id of the item.
id — Property, class com.desuade.partigen.emitters.BasicEmitter
The unique id of the emitter.
id — Property, interface com.desuade.partigen.interfaces.IBasicParticle
id — Property, class com.desuade.partigen.particles.BasicParticle
The unique id of the particle.
id — Property, class com.desuade.partigen.particles.BasicPixelParticle
The unique id of the particle.
IDEEmitter — Dynamic Class, package com.desuade.partigen.emitters
This is the class used for Partigen Emitter components for the Flash IDE.
IDEEmitter() — Constructor, class com.desuade.partigen.emitters.IDEEmitter
Creates a new IDEEmitter (usually from a component)
init(... rest) — method, class com.desuade.motion.bases.BasePrimitive
Inits a new BasePrimitive.
init(... rest) — method, class com.desuade.motion.physics.PrimitivePhysics
This inits the PrimitivePhysics.
init(... rest) — method, class com.desuade.motion.tweens.PrimitiveBezierTween
This inits the PrimitiveBezierTween.
init(... rest) — method, class com.desuade.motion.tweens.PrimitiveMultiTween
This inits the PrimitiveMultiTween.
init(... rest) — method, class com.desuade.motion.tweens.PrimitiveTween
This inits the PrimitiveTween.
init(emitter:com.desuade.partigen.emitters:BasicEmitter) — method, interface com.desuade.partigen.interfaces.IBasicParticle
init(emitter:com.desuade.partigen.emitters:BasicEmitter) — method, class com.desuade.partigen.particles.Particle
init(emitter:com.desuade.partigen.emitters:BasicEmitter) — method, class com.desuade.partigen.particles.PixelParticle
inited — Static Property, class com.desuade.motion.bases.BaseTicker
True if the ticker has been initialized.
interval — Property, class com.desuade.partigen.pools.SweepPool
The current interval in ms for each sweep.
IParticle — Interface, package com.desuade.partigen.interfaces
Provides basic interface for Particle classes.
isbuilt — Property, class com.desuade.partigen.particles.BasicParticle
This is used by the emitter and pools to determine if the controllers, groups, bitmaps, etc have already been built.
isbuilt — Property, class com.desuade.partigen.particles.BasicPixelParticle
This is used by the emitter and pools to determine if the controllers, groups, bitmaps, etc have already been built.
isclean — Property, class com.desuade.motion.bases.BasePrimitive
This is used by the pool to determine if/how the Primitive has been used before in memory.
isclean — Property, class com.desuade.partigen.particles.BasicParticle
This is used by the emitter and pools to determine if/how the particle has been used before in memory.
isclean — Property, class com.desuade.partigen.particles.BasicPixelParticle
This is used by the emitter and pools to determine if/how the particle has been used before in memory.
isFlat() — method, class com.desuade.motion.controllers.KeyframeContainer
Determines if the KeyframeContainer is flat.
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