A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
cacheParticleAsBitmap — Property, class com.desuade.partigen.emitters.BasicEmitter |
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This will set "cacheAsBitmap = true" on all created particles.
Test using this vs groupBitmap - as performance will vary based on each effect.
Also test this with BitmapRenderer, as it may vary the effect and performance.
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catalog — Property, class com.desuade.utils.SWCFile |
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This is the XML of the catalog.xml file in the SWC
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checkIn(item:any) — method, class com.desuade.utils.BasicObjectPool |
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Checks the item back into the pool. |
checkInClass(class:Class, item:any) — method, class com.desuade.utils.MultiPool |
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This checks in the object to the specified class pool. |
checkOut() — method, class com.desuade.utils.BasicObjectPool |
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This checks an object out of the pool. |
checkOutClass(class:Class) — method, class com.desuade.utils.MultiPool |
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This checks out the object to the specified class pool. |
classes — Property, class com.desuade.utils.SWCFile |
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This is an object containing all the classes found in the SWC
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classPool — Static Property, class com.desuade.motion.bases.BaseTicker |
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This is the MultiPool that stores all the object pools for the Primitive classes. |
classPool — Static Property, class com.desuade.partigen.particles.BasicParticle |
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This is the MultiPool that stores all the object pools for particle classes. |
ClassSequence — Dynamic Class, package com.desuade.motion.sequences |
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A Sequence that uses a single class and config objects to create a sequence. |
ClassSequence(motionClass:Class, ... rest) — Constructor, class com.desuade.motion.sequences.ClassSequence |
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This is a Sequence that only uses one class to create sequence items.
All Config Objects passed in after the motionClass parametere will be added to the sequence.
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clean — Property, class com.desuade.utils.BasicObjectPool |
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The method used to clean objects on checkIn
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cleanColorValue(rgb:any) — Static Method , class com.desuade.utils.ColorHelper |
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Takes any kind of color representation and makes it into a clean uint. |
clear() — method, class com.desuade.partigen.renderers.BitmapRenderer |
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This clears the BitmapData on the renderer. |
clone() — method, class com.desuade.motion.events.ControllerEvent |
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clone() — method, class com.desuade.motion.events.MotionEvent |
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clone() — method, class com.desuade.motion.events.PhysicsEvent |
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clone() — method, class com.desuade.motion.events.SequenceEvent |
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clone() — method, class com.desuade.motion.events.TweenEvent |
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clone() — method, class com.desuade.partigen.events.ParticleEvent |
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clone() — method, class com.desuade.partigen.events.RenderEvent |
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codes — Property, class com.desuade.debugging.CodeSet |
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The text for debug codes. |
CodeSet — class, package com.desuade.debugging |
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CodeSet is a base class used by the Debug class to load all the debug codes and text. |
CodeSet() — Constructor, class com.desuade.debugging.CodeSet |
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Constructor for a code set. |
color — Property, class com.desuade.partigen.particles.BasicPixelParticle |
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This is the pixel color. |
ColorHelper — class, package com.desuade.utils |
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This is a static class that provides methods to help with tweening and working with colors. |
ColorKeyframeContainer — Dynamic Class, package com.desuade.motion.controllers |
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Manages and hold keyframes specifically for color-tweening. |
ColorKeyframeContainer(tweenClass:Class) — Constructor, class com.desuade.motion.controllers.ColorKeyframeContainer |
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Creates a new ColorKeyframeContainer. |
ColorTween — class, package com.desuade.motion.tweens |
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Standard tween class to change the color of a DisplayObject. |
ColorTween(target:Object, configObject:Object) — Constructor, class com.desuade.motion.tweens.ColorTween |
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The constructor accepts an object that has all the paramaters needed to create a new tween.
Paramaters for the tween object:
type:String – the type of color transformation to apply. |
colorTweenClass — Static Property, class com.desuade.motion.controllers.MotionController |
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The default colortween class to use for emitter controllers
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colorTweenClass — Static Property, class com.desuade.partigen.controllers.ParticleController |
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The default colortween class to use for emitter controllers
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com.desuade.debugging — package |
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com.desuade.motion — package |
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com.desuade.motion.bases — package |
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com.desuade.motion.controllers — package |
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com.desuade.motion.eases — package |
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com.desuade.motion.events — package |
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com.desuade.motion.physics — package |
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com.desuade.motion.sequences — package |
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com.desuade.motion.tweens — package |
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com.desuade.partigen — package |
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com.desuade.partigen.controllers — package |
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com.desuade.partigen.emitters — package |
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com.desuade.partigen.events — package |
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com.desuade.partigen.interfaces — package |
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com.desuade.partigen.libraries — package |
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com.desuade.partigen.particles — package |
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com.desuade.partigen.pools — package |
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com.desuade.partigen.renderers — package |
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com.desuade.utils — package |
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COMPANY — Constant Static Property, class com.desuade.motion.Motion |
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Company that owns the source code
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COMPANY — Constant Static Property, class com.desuade.partigen.Partigen |
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Company that owns the source code
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completed — Property, class com.desuade.motion.sequences.DelayableFunc |
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Returns true if the function completed. |
completed — Property, class com.desuade.motion.tweens.Tween |
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If the tween finished or not. |
config — Property, class com.desuade.motion.bases.BaseBasic |
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Gets the config object that was passed in the constructor. |
config — Property, class com.desuade.motion.sequences.DelayableFunc |
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Gets the config object that was passed in the constructor. |
config — Property, class com.desuade.partigen.emitters.IDEEmitter |
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Getter/setter that uses XML methods to return (as String) or set the configuration of the emitter from String/XML. |
ControllerEvent — class, package com.desuade.motion.events |
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This event is created by controller classes in the Motion package. |
ControllerEvent(type:String, data:Object, bubbles:Boolean, cancelable:Boolean) — Constructor, class com.desuade.motion.events.ControllerEvent |
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Creates a new ControllerEvent. |
controllers — Property, class com.desuade.partigen.emitters.Emitter |
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This object holds the EmitterController and the ParticleController.
They are accessible as follows: controllers.emitter and controllers.particle
These controllers are what is used to configure particles and the way the behave, as well as properties for the emitter itself.
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controllers — Property, class com.desuade.partigen.particles.Particle |
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This holds all of the MotionControllers that are currently being ran on the particle. |
controllers — Property, class com.desuade.partigen.particles.PixelParticle |
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This holds all of the MotionControllers that are currently being ran on the particle. |
createParticle(totalLife:Number, remainingLife:Number) — method, class com.desuade.partigen.emitters.Emitter |
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createParticleBitmap(padding:int) — method, class com.desuade.partigen.emitters.BasicEmitter |
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This creates the main bitmapdata object used when groupBitmap == true. |
current — Property, class com.desuade.motion.sequences.Sequence |
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The current motion object that's running. |
current — Property, class com.desuade.motion.sequences.SequenceGroup |
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An array of the current items being ran. |
currentCombo — Property, class com.desuade.utils.ShortcutManager |
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The current combo being pressed at the moment (null if no a combo isn't being pressed)
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currentKeys — Property, class com.desuade.utils.ShortcutManager |
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The current keys (keyCodes) that are being pressed
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |