A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
BaseBasic — class, package com.desuade.motion.bases |
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The base class for Basic objects. |
BaseBasic(target:Object, configObject:Object) — Constructor, class com.desuade.motion.bases.BaseBasic |
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This creates a new BaseBasic instance.
The constructor accepts an object that has all the paramaters for the config.
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BasePrimitive — class, package com.desuade.motion.bases |
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This is the base class to Primitive objects. |
BasePrimitive() — Constructor, class com.desuade.motion.bases.BasePrimitive |
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Creates a new BasePrimitive. |
BaseTicker — class, package com.desuade.motion.bases |
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Handles primitive update cycles for render()
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BasicColorTween — class, package com.desuade.motion.tweens |
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This creates a basic tween that changes a display object's color. |
BasicColorTween(target:Object, configObject:Object) — Constructor, class com.desuade.motion.tweens.BasicColorTween |
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The constructor accepts an object that has all the paramaters needed to create a new tween.
Paramaters for the tween object:
type:String – the type of color transformation to apply. |
BasicEmitter — Dynamic Class, package com.desuade.partigen.emitters |
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The most basic form of an Emitter, offering the minimum necessary to emit particles. |
BasicEmitter() — Constructor, class com.desuade.partigen.emitters.BasicEmitter |
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This creates a new BasicEmitter.
This emitter does not have any controllers, and only offers basic emission and event functionality.
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BasicMultiTween — class, package com.desuade.motion.tweens |
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This creates a BasicTween, but accepts a parameters object that can contain many properties and values. |
BasicMultiTween(target:Object, configObject:Object) — Constructor, class com.desuade.motion.tweens.BasicMultiTween |
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The constructor accepts an object that has all the paramaters needed to create a new tween.
Paramaters for the tween object:
properties:Object – an object of properties and values to tween. |
BasicObjectPool — class, package com.desuade.utils |
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Creates a generic pool for any kind of object. |
BasicObjectPool(objectClass:Class, clean:Function, expandSize:int, startSize:int) — Constructor, class com.desuade.utils.BasicObjectPool |
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This creates a new BasicObjectPool. |
BasicParticle — Dynamic Class, package com.desuade.partigen.particles |
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The most basic form of Particle, only the minimum necessary. |
BasicParticle() — Constructor, class com.desuade.partigen.particles.BasicParticle |
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Creates a new particle. |
BasicPhysics — class, package com.desuade.motion.physics |
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This class simulates very basic physics, using basic motion equations to change the value of a property. |
BasicPhysics(target:Object, configObject:Object) — Constructor, class com.desuade.motion.physics.BasicPhysics |
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This creates a BasicPhysics object.
Each BasicPhysics object controls a single property on a given target object, and applies basic physics equations to calculate a change in value.
Unlike tweens, there is no end value, and the BasicPhysics' update will continue to run until it is stopped, or it reaches the specified duration.
Paramaters for the configObject:
property:String – The property to apply the physics to.
velocity:Number – The velocity of the property. |
BasicPixelParticle — Dynamic Class, package com.desuade.partigen.particles |
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A basic, high-performance BasicParticle for use with the PixelRenderer. |
BasicPixelParticle() — Constructor, class com.desuade.partigen.particles.BasicPixelParticle |
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Creates a new pixel particle for the PixelRenderer. |
BasicPool — class, package com.desuade.partigen.pools |
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This is a basic particle pool that uses actual object pooling to reuse particles. |
BasicPool(particleClass:Class, expandSize:int) — Constructor, class com.desuade.partigen.pools.BasicPool |
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This creates a basic particle pool using object pooling. |
BasicTween — class, package com.desuade.motion.tweens |
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A very basic tween that allows you to tween a given value on any object to a new value. |
BasicTween(target:Object, configObject:Object) — Constructor, class com.desuade.motion.tweens.BasicTween |
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The constructor accepts an object that has all the paramaters needed to create a new tween.
Paramaters for the configObject:
property:String – the property to tween
value:– the new (end) value. |
bezier — Property, class com.desuade.motion.tweens.PrimitiveBezierTween |
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The array that contains all the bezier points for the tween. |
bitmap — Property, class com.desuade.partigen.renderers.BitmapCanvas |
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The internal bitmap. |
BitmapCanvas — class, package com.desuade.partigen.renderers |
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Displays particles on the screen from a BitmapRenderer
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BitmapCanvas(renderer:com.desuade.partigen.renderers:Renderer, x:Number, y:Number) — Constructor, class com.desuade.partigen.renderers.BitmapCanvas |
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This creates a BitmapCanvas that actually displays the particles from the BitmapRenderer. |
bitmapdata — Property, class com.desuade.partigen.renderers.BitmapRenderer |
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The BitmapData to render to. |
BitmapRenderer — class, package com.desuade.partigen.renderers |
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This uses BitmapData to display particles. |
BitmapRenderer(width:int, height:int, order:String, automagic:Boolean) — Constructor, class com.desuade.partigen.renderers.BitmapRenderer |
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Creates a new BitmapRenderer. |
blendMode — Property, class com.desuade.partigen.particles.BasicPixelParticle |
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The blendmode of the pixel. |
BORN — Constant Static Property, class com.desuade.partigen.events.ParticleEvent |
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This gets fired everytime a particle is born. |
buildSequence(target:Object, property:String, duration:Number) — method, class com.desuade.motion.controllers.MotionController |
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This creates the actual sequence object used to go through each tween. |
burst — Property, class com.desuade.partigen.emitters.BasicEmitter |
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This is the amount of particles to be created on each emission. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |