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acceleration — Property, class com.desuade.motion.physics.BasicPhysics
Sets/gets the acceleration of the config and PrimitivePhysics object
acceleration — Property, class com.desuade.motion.physics.PrimitivePhysics
The acceleration of the property.
active — Property, class com.desuade.motion.bases.BaseBasic
If the primitive is currently active and running.
active — Property, class com.desuade.motion.controllers.MotionController
If the controller is currently running.
active — Property, class com.desuade.motion.controllers.MultiController
This returns true if any of the child controllers are active.
active — Property, class com.desuade.motion.sequences.Sequence
If the Seqeuence is currently running.
active — Property, class com.desuade.partigen.emitters.BasicEmitter
This is true if the emitter is currently emitting.
active — Property, class com.desuade.partigen.renderers.BitmapRenderer
If the renderer is running.
add(keyframe:com.desuade.motion.controllers:Keyframe, label:String) — method, class com.desuade.motion.controllers.KeyframeContainer
Adds a keyframe to the container.
addBeginValue(property:String, value:any, spread:any, precision:int, extras:Object) — method, class com.desuade.partigen.controllers.EmitterController
This sets the initial value of the given property.
addBeginValue(property:String, value:any, spread:any, precision:int, extras:Object) — method, class com.desuade.partigen.controllers.ParticleController
This sets the initial value of the given property.
addColorTween(property:String, duration:Number) — method, class com.desuade.partigen.controllers.ParticleController
This creates a ParticleTweenController that is specific for color tweening.
addController(property:String, containerClass:Class) — method, class com.desuade.motion.controllers.MultiController
Creates a new child controller for the given property
addItem(class:Class) — Static Method , class com.desuade.motion.bases.BaseTicker
Adds an item to the ticker.
addKeyCombo(label:String, keys:Array, method:Function, hold:int) — method, class com.desuade.utils.ShortcutManager
This will add a shortcut that listens for keys that are being pressed at the same time, in no order.
addKeyframes(position:Number, keyframes:Object, label:String) — method, class com.desuade.motion.controllers.MultiController
Adds a keyframe with the same label across all controllers at the same position.
addKeySequence(label:String, keys:Array, method:Function) — method, class com.desuade.utils.ShortcutManager
This will add a shortcut that listens for keys that have been pressed only in the given order.
addLife(life:Number) — method, interface com.desuade.partigen.interfaces.IBasicParticle
addParticle() — method, class com.desuade.partigen.pools.BasicPool
Adds a new particle to the Pool.
addParticle() — method, class com.desuade.partigen.pools.NullPool
Adds a new particle to the Pool.
addParticle() — method, class com.desuade.partigen.pools.Pool
Adds a new particle to the Pool.
addParticle(p:com.desuade.partigen.interfaces:IBasicParticle) — method, class com.desuade.partigen.renderers.NullRenderer
This adds a particle to the display.
addParticle(p:com.desuade.partigen.interfaces:IBasicParticle) — method, class com.desuade.partigen.renderers.PixelRenderer
This adds a particle to the display.
addParticle(p:com.desuade.partigen.interfaces:IBasicParticle) — method, class com.desuade.partigen.renderers.Renderer
This adds a particle to the display.
addParticle(p:com.desuade.partigen.interfaces:IBasicParticle) — method, class com.desuade.partigen.renderers.StandardRenderer
This adds a particle to the display.
addPhysics(property:String, duration:Number, flip:Boolean) — method, class com.desuade.partigen.controllers.EmitterController
This creates a EmitterPhysicsController (which inherits PhysicsMultiController) that has 3 EmitterTweenControllers for each physics property: velocity, acceleration, and friction.
addPhysics(property:String, duration:Number, flip:Boolean, useAngle:Boolean) — method, class com.desuade.partigen.controllers.ParticleController
This creates a ParticlePhysicsController (which is like a PhysicsMultiController) that has 3 ParticleTweenControllers for each physics property: velocity, acceleration, and friction.
addTween(property:String, duration:Number) — method, class com.desuade.partigen.controllers.EmitterController
This creates an EmitterTweenController for the given property.
addTween(property:String, duration:Number) — method, class com.desuade.partigen.controllers.ParticleController
This creates a ParticleTweenController for the given property.
advance(i:Object) — method, class com.desuade.motion.sequences.Sequence
This advances the currently playing sequence. This happens automatically unless manualAdvance = true
ADVANCED — Constant Static Property, class com.desuade.motion.events.ControllerEvent
This event is fired when a controller gets to and begins a tween from the next point.
ADVANCED — Constant Static Property, class com.desuade.motion.events.MotionEvent
This event gets broadcasted when a sequence moves to the next item.
ADVANCED — Constant Static Property, class com.desuade.motion.events.SequenceEvent
This event is fired when a tween ends and the sequence moves to the next item.
aInB(a:Array, b:Array) — Static Method , class com.desuade.utils.ArrayHelper
Finds what values in array a that are in array b.
alpha — Property, class com.desuade.partigen.particles.BasicPixelParticle
This is the alpha value of the pixel.
angle — Property, class com.desuade.partigen.emitters.Emitter
This is the angle used by ParticlePhysicsControllers on new particles.
angleSpread — Property, class com.desuade.partigen.emitters.Emitter
This is the spread for the angle, to create a random range for ParticlePhysicsControllers.
aNotInB(a:Array, b:Array) — Static Method , class com.desuade.utils.ArrayHelper
Finds what values in array a are not in array b.
aquireID() — Static Method , class com.desuade.motion.bases.BaseTicker
Gets a new id for a primitive item.
ArrayHelper — class, package com.desuade.utils
Helper methods for Arrays
author — Property, class com.desuade.partigen.libraries.PELFile
The author of the library
AUTHORS — Constant Static Property, class com.desuade.motion.Motion
An array of the authors that programmed the engine
AUTHORS — Constant Static Property, class com.desuade.partigen.Partigen
An array of the authors that programmed the engine
automagic — Property, class com.desuade.partigen.renderers.BitmapRenderer
If the renderer is currently running in automagic mode.
automagicModeStart() — method, class com.desuade.partigen.renderers.BitmapRenderer
This starts the automagic mode that will automagically start/stop the renderer based on need.
automagicModeStop() — method, class com.desuade.partigen.renderers.BitmapRenderer
This stops the automagic mode that automagically starts/stops the renderer based on need.
autoStart — Property, class com.desuade.partigen.emitters.IDEEmitter
Start the emitter automatically.
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